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chromaggus
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PostPosted: Mon Aug 31, 10:52:59    Post subject:  chromaggus
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Breath Attacks

Chromaggus' breaths are unique in that they do not only affect the front of Chromaggus, but hit everything within LoS of Chromaggus. In each new instance, Chromaggus will use two of five possible breaths. This combination will stay with him for the remainder of the instance timer.
Incinerate : Red - 3675-4275 Fire damage. (This spell will hit for nearly 9000 Fire damage if you have the Black Affliction)
Corrosive Acid : Green - Deals 875 to 1125 Nature damage every 3 sec for 15 seconds. Armour reduced by 3938 to 5062.
Frost Burn : Blue - Attack speed reduced by 80%. Does approximately 1400 Frost damage.
Ignite Flesh : Black - 657-843 Fire damage every three seconds for 60 seconds. This can stack if he casts it again within the 60 seconds the debuff lasts for.
Time Lapse : Bronze - Stun for 6 seconds, reduces maximum health points to half. This ability used to permanently reduce threat, but does not do so as of patch 2.0.1. As with all stuns, Chromaggus will attack non-stunned characters first. THIS BREATH WILL EFFECTIVELY HEAL YOU WHEN IT WEARS OFF.

A breath is cast every 30 seconds, and the 2 breaths alternate.

Note: A rumor is circulating that Chromaggus' breaths can be predicted by examining the dragon carcasses in the Ebonroc and Flamegor's room. While believable, several days of attempts will prove this untrue as the carcasses randomly change colors if the instance is empty long enough, much like how the Death Talon Pack and Lab Packs packs despawn if left partially cleared.

In addition to his two breaths, Chromaggus also radiates Brood Afflictions which debuff everyone in the zone, not just those in line of sight. They include:
Brood Affliction: Red (Disease) - 50 Fire damage/3s. Heals Chromaggus on death.
Brood Affliction: Green (Poison) - Healing reduced by 50%, 250 Nature damage every 5 seconds.
Brood Affliction: Blue (Magic) - Movement slowed by 70%. Casting speed reduced by 50%. 50 mana and 1 health drained per second.
Brood Affliction: Black (Curse) - Fire Damage increased by 100%.
Brood Affliction: Bronze - 4 second stun at random intervals for 10 minutes. Can only be removed with Hourglass Sand.

Enrage and Frenzy

Chromaggus frenzies every ten to fifteen seconds throughout the fight and must be kept tranquilized by hunters. The frequency of these frenzies is much greater than those of Magmadar but not quite as often as Flamegor. Nevertheless, frenzy must be kept off or the tank will die very quickly.

At 20% health, Chromaggus will enter a hard Enrage[1] that lasts the duration of the fight. He can still frenzy, which makes it even more important for hunters to stay on top of their tranquilizing shots. Additionally, healers who were taking time lapse breath should stop at this point and focus solely on keeping the tank up.
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Adv



PostPosted: Mon Aug 31, 10:52:59    Post subject: Adv






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